x-box invades the bedroom

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posted by catherine / December 15, 2004 /

for my dear roommates. my dear, halo-playing, x-box obsessed roommates. (actually, compared to the holed-up, projectile-vomiting losers in this article, they're practically saints.) via lostremote.

some choice quotes:

>>"I played the first one," she said. "There are weird aliens and they wave their arms above their head when you shoot them and then they run around. It just doesn’t make sense. There’s no story, there’s no plot, there’s no background—it’s just ‘save your troop from alien invaders.’ I don’t understand how someone could sit there for eight straight hours and play a video game."

>>"It’s so dorky," said Ms. Griffin, "the most ridiculous form of male bonding I’ve ever witnessed. They just all sit in their own homes in front of the TV with these headsets on, like they’re operators. They turn the volume up, so you can hear them talking to each other. They have teams, and they find other teams to play—kids who play all day, 14-year-olds. They trash-talk with them …. I’m like, ‘Can we do something? Like walk the dog?’"

>>"He works so much," Ms. Deppe said of her Halo-addicted boyfriend. "I let him have his fun when he can." Ms. Deppe said it’s when he plays with his friends—and she comes along for the day—that she begins to feel like a useless appendage, surrounded by chortling man-boys. "When he’s alone, it doesn’t bother me; he plays video games and I paint," she said. "But when he’s with his friends and they play together, I think, ‘Why am I here?’ They make weird faces; their mouths start to hang open a little bit; their heads sort of go back and forth."

>>Mr. Chattoraj, the attorney, described how he used to gorge on Halo when his fiancée went out of town for business. "I would start playing on a Friday night and play until 8:30 the next morning," he said. "It feels like you were out partying. You think, ‘What have I done? I didn’t sleep—I feel sick.’ I’ve actually thrown up from motion sickness because I get too close to the TV—not uncommon with first-person shooter games, because things are moving around and you’re ducking and jumping, but you’re really just sitting in one place. Kathy had a friend over—they were in the living room, and I was in the bedroom—and the friend was leaving. She poked her head in, and I had total tongue sweat. As soon as she left, I ran into the bathroom and projectile-vomited."

>>Mr. Clute’s girlfriend lives in California, and he said he would never ditch her for Halo. On the other hand, "maybe she’d just play the video games with me," he said. "But then she’d want to have sex or something, and that would get in the way." He laughed at himself. In the background, one could hear piercing cries, something to the effect of "Why won’t you just die?"

Comments

The real reason for alarm is that Halo isn't even close to the epitome of the first-person-shooter. To put it in relevant terms, it's easy to administer (it's on the XBox, not computer) but not that addictive (PC FPS connoisseurs tend to think it's just a middling game relative to the genre's classics). Halo is FPS opium. Once FPS black tar heroin gets invented, watch out.

Posted by: tom on December 15, 2004 02:20 PM

what are you TALKING about? just shut up! shut up!

Posted by: catherine on December 15, 2004 02:36 PM

The author gets one thing glaringly wrong. With the exception of Legendary, Halo 2 is a very easy FPS. I think Halo 2 is more addictive than most PC FPSs because of its broader appeal -- it has a very fast learning curve and is positively cheap compared to PC gaming. Also, the ton of $ put into development has resulted in a very polished game compared to the garbage that passes for most new games today (still some flaws though). If that girlfriend had a problem with Halo's story, she should really take a look at Doom 3 (high production costs, no story, and quite boring when put up against Halo 2 and Half Life 2).

But if you want to talk about addiction, you can't leave out Everquest and other MMOGs. Thankfully, I haven't caught that bug -- my initial 8 hour Halo 2 session is about all I can take.

Posted by: on December 15, 2004 04:47 PM

this was not the sort of exchange that this post was supposed to foster.

Posted by: catherine on December 15, 2004 04:50 PM

Halo 2 is a very easy FPS. I think Halo 2 is more addictive than most PC FPSs because of its broader appeal -- it has a very fast learning curve and is positively cheap compared to PC gaming

it's definitely cheaper. I think there's room for improvement on the accessibility, though -- the grenade switching and some other controls are a little arcane, although now that I'm used to it it seems natural. But I still think the quake series (including its dreamcast incarnation) is more intuitive.

Posted by: tom on December 15, 2004 05:03 PM

I disagree, although Mortal Kombat is a good game. My favorite game is Donkey Kong.

Posted by: on December 15, 2004 05:35 PM

Are you all nuts?!! Halo and Halo 2 are great games with great story lines, and no it's not just about saving your fellow marines!! ARRGGHHHHH!!!!! This makes me nuts! And Quake? C'mon! 2 words: Bad Idea.

Posted by: on August 7, 2005 10:32 PM

hmm. how much time have you spent playing the others, though? I just spent several hours on Halo 2 yesterday. I like it, I'm okay at it, but it's simply not as good as the PC FPSs of five years ago. Prettier, yes. But not as much fun.

And you're kidding yourself about the storyline. It IS stupidly complicated relative to many videogame plots, but that doesn't make it good.

Posted by: tom on August 8, 2005 08:48 AM

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